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 neural gaussian




AH-GS: Augmented 3D Gaussian Splatting for High-Frequency Detail Representation

Xu, Chenyang, Deng, XingGuo, Zhong, Rui

arXiv.org Artificial Intelligence

The 3D Gaussian Splatting (3D-GS) is a novel method for scene representation and view synthesis. Although Scaffold-GS achieves higher quality real-time rendering compared to the original 3D-GS, its fine-grained rendering of the scene is extremely dependent on adequate viewing angles. The spectral bias of neural network learning results in Scaffold-GS's poor ability to perceive and learn high-frequency information in the scene. In this work, we propose enhancing the manifold complexity of input features and using network-based feature map loss to improve the image reconstruction quality of 3D-GS models. We introduce AH-GS, which enables 3D Gaussians in structurally complex regions to obtain higher-frequency encodings, allowing the model to more effectively learn the high-frequency information of the scene. Additionally, we incorporate high-frequency reinforce loss to further enhance the model's ability to capture detailed frequency information. Our result demonstrates that our model significantly improves rendering fidelity, and in specific scenarios (e.g., MipNeRf360-garden), our method exceeds the rendering quality of Scaffold-GS in just 15K iterations.


ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model

Wang, Yufei, Li, Zhihao, Guo, Lanqing, Yang, Wenhan, Kot, Alex C., Wen, Bihan

arXiv.org Artificial Intelligence

Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective compression techniques. Existing methods primarily compress neural Gaussians individually and independently, i.e., coding all the neural Gaussians at the same time, with little design for their interactions and spatial dependence. Inspired by the effectiveness of the context model in image compression, we propose the first autoregressive model at the anchor level for 3DGS compression in this work. We divide anchors into different levels and the anchors that are not coded yet can be predicted based on the already coded ones in all the coarser levels, leading to more accurate modeling and higher coding efficiency. To further improve the efficiency of entropy coding, e.g., to code the coarsest level with no already coded anchors, we propose to introduce a low-dimensional quantized feature as the hyperprior for each anchor, which can be effectively compressed. Our work pioneers the context model in the anchor level for 3DGS representation, yielding an impressive size reduction of over 100 times compared to vanilla 3DGS and 15 times compared to the most recent state-of-the-art work Scaffold-GS, while achieving comparable or even higher rendering quality.


Neural Gaussian Mirror for Controlled Feature Selection in Neural Networks

Xing, Xin, Gui, Yu, Dai, Chenguang, Liu, Jun S.

arXiv.org Machine Learning

Deep neural networks (DNNs) have become increasingly popular and achieved outstanding performance in predictive tasks. However, the DNN framework itself cannot inform the user which features are more or less relevant for making the prediction, which limits its applicability in many scientific fields. We introduce neural Gaussian mirrors (NGMs), in which mirrored features are created, via a structured perturbation based on a kernel-based conditional dependence measure, to help evaluate feature importance. We design two modifications of the DNN architecture for incorporating mirrored features and providing mirror statistics to measure feature importance. As shown in simulated and real data examples, the proposed method controls the feature selection error rate at a predefined level and maintains a high selection power even with the presence of highly correlated features.